
public class Hex {
	int x,y;
	String terrain,climate;
	boolean containsArea;
	//Area area
	// Let the area be contained within the Hex itself!
	String areaID;
	//Has water source
	//Has harvestable resource
	//Has shelter (trees/anything to protect from rain/elements
	//Depending on the terrain type, may receive bonuses to stuff like traps in the forest
	
	public Hex(int xcoord, int ycoord){
		x = xcoord;
		y = ycoord;
	}
	
	public Hex(int xcoord, int ycoord, boolean area, String areaHexID){
		x = xcoord;
		y = ycoord;
		containsArea = area;
		areaID = areaHexID;
	}
	
	public String toString(){
		return "[" + x + "," + y + "]";
	}
}
